Bonsoir Paris is a creative studio that stimulates curiosity in the everyday, and makes the impossible seem logical. Working at the intersection of art, science, design and technology, the approach is defined by experimentation and cutting–edge innovation.

Combining original thinking with rigorous technical expertise, we work across spatial and object design, photography, filmmaking, live spectacles and consultancy–creating unexpected solutions that captivate the audiences of our progressive clients and partners.

2016

Digital Nature

Index Design

Art direction – Design – Photography – Film for Digital release.
March 2016, Paris - Montréal


Using inspiration from molecular biology, we sought to create complex organic forms replicating morphogenesis and carbon-based exoskeletons using entirely digital methods made up of codes and algorithms. The parametric designs were then manifested in physical forms (3D prints using a digital sintering process) and an animated short film. The objective was to blur the lines between natural forms and the digital processes, taking advantage of new technological methods to create a level of depth and complexity with abstract forms.


  • concept
  • design
  • photography
  • film

2015

En Noir x Courvoiser

Esquire Magazine

Concept – Design – Photography – Production for sculpture and zine.
Multidisciplinary aspects and aesthetics of studio, production capacities
October 2015 / New York


As part of Courvoisier's "Exceptional Journey" campaign Bonsoir Paris, collaborating with American fashion brand En Noir, reinterpreted their design codes through a sculptural installation inspired by their material choices, cuts and details. Mixing both image and design, the installation presents hand-crumpled metal prints in a simple and radical way.
A photographic sculpture immersing the audience into different tones and vibrations of black. The reverse of the installation reflects distorted versions of the surrounding environment ; a comment on the strength of identity the clothes create.


  • photography
  • object design
  • event
  • film

2013

Salone del Mobile 2013

COS

Concept – Design – Production for retail experience. Photo : Owen Richards / Video : Andrew Telling
March 2013, Milan


The installation was inspired from the theme of the COS collection «Modern Utility» dealing with simple, optimised forms created by modern technology. Driven by a focus on modularity, the overall concept is based on rapid building and disassembly, designed after the structural codes of the atomic form. This centrepiece, a 3D-printed constructing atom, can create an infinite number of geometric sculptures, offering a high degree of modularity and permutations
To enable rapid building, each piece, colour, and material corresponds to a useful and precise place. Colours were chosen to enhance the product’s visibility and presentation, to contrast with the selected space and construction system. Indeed, this building paradigm can create an endless stream of COS product displays. This pop-up concept, like the timeless white oxford shirt, has no lifespan, and can live in any shape, space, or scale.


  • concept
  • design
  • production

2014

NikeLab x JFS

NikeLab

Concept – Event – Photography Campaign – Retail Design for communication campaign, launch event and retail.
Campaign imagery : Jacob Sutton
December 2014, New York - Paris - London


We developed a campaign involving event, campaign photography, and retail directives that were displayed in all of Nike Lab’s locations, as well as select retailers throughout the world. The core concept of this campaign centers on the modularity of the Nike x JFS collection, focused on the evolution of body and style through training. The thinking is based on examining what modularity for clothing means in terms of sequence, function, and change while portraying the multiple variations of the Nike x JFS collection in a clear and iconic way.


  • concept
  • event
  • photography
  • retail design

2016

Vitra

Frame Magazine

Concept – Photography for magazine editorial.
November 2015, Paris


The series celebrates the magic and texture of various relationships individual objects form with this very logical and functional product. While founded in function, each element has a playful aspect through its aesthetic and adaptive characteristics. Each image focuses on the product’s physical construction and function as well as the environment created by its presence.


  • photography
  • concept

2015

Dubaï Mall

Hermès

Concept – Design – Production for retail window.
April 2015, Dubai


To bring Hermès annual theme of ‘Flaneur Forever’ to life, we chose to focus on the notions of ‘lost time’ and hypnotic movements. Strolling is a rather typical Parisian past-time. The flaneur, an eternally aimless walker & dreamer, takes in his surroundings slowly without worrying about the concept of time. Our proposal was to create a series of simple scenes in motion, inspired by kinetic art, that encouraged the spectator to lose track of time and become a Flaneur.
The graphic variations and simple physical movements intended to capture the viewer’s attention without getting lost in superfluous effects. The goal being to entrance them with these hypnotic mechanical movements, manifesting in shape-shifting cubes and moiré-infused designs. These simple structures and 3D animations kept the Hermès products centre stage, suspending them in a dream-like state.


  • concept
  • design
  • production

2015

H+

Snatch Magazine

Concept – Set Design – Photography for print editorial.
January 2015, Paris


Once again taking a conceptual approach to illustrate transhumanism (literally, an intellectual movement that aims to transform the human condition through technology), we focused our approach on transforming a human protagonist through material and optical effects.
Using prisms and other experimental materials, we took an interpretive approach to the topics elicited in the magazine’s text, including cybernetics, digital identity, robotics, and other such far-flung technologies.


  • art direction
  • photography
  • concept
  • set design
2016
2016 Olympics
Lacoste
August
Composition
Bullett Magazine
April
Digital Nature
Index Design
March
Études Pop-up Vol. 2
Études Studio
March
Wasted Time Vol. 2
Personal Project
March
Vitra
Frame Magazine
January
2015
En Noir x Courvoiser
Esquire Magazine
October
Dark Light
Nike x PSG
September
Product + Form
Frame Magazine
August
Études stores
Études Studio
May
Intel Edison
Sid Lee NYC
May
Dubaï Mall
Hermès
April
Wasted Time
Personal Project
April
Dark Matter
Form Magazine
March
H+
Snatch Magazine
January
2014
NikeLab x JFS
NikeLab
December
Palazzo Litta
Krizia
October
SS15 Presentation
Sonia By
October
Bijenkorf/Amsterdam
Hermès
September
Fall 2014
Printed Pages
August
Japan ジャパン
Metal Magazine
July
Artificial Intelligence
Snatch Magazine
April
AW14 Presentation
Sonia By
March
‘Quoi de Neuf’
Galeries Lafayette
February
2013
Yoga with Lily
i-D
August
BYT 2013
Selfridges
July
Movements
Blast Magazine
June
Salone del Mobile 2013
COS
March
2012
Substance
Amusement Magazine
April
2011
Duramen
Studio Exhibition
October
Analogique
Amusement magazine
July

14.03.2016 — 30.12.2016

Job Inquiries

Junior Creative

Salary : Salary based on pay standards for internships established by French law.

Contract : 12-week Fixed Term, Monday to Friday 9:30am - 7pm

Reporting to : Creative Directors - Morgan Maccari and Rémy Clémente

Please send your design portfolio with examples of creative projects to ben@bonsoirparis.fr
Please ensure your name and surname followed by "Junior Creative" are in the email subject line.

We are offering this opportunity to curious, experimental and connected graduates or second/third year students to gain experience working with the creative team. We are interested in individuals from graphics, product design, photography, creative technology, and architecture. The 12-week program will engage them in both live commercial and internal projects working closely with the senior designers and creative directors. Alongside their creative flair they must be a reliable pair of hands for traditional design methods and technical production; materials and processes. Our ideal creative should show confidence across storytelling and design. We require strong communication skills with team members being able to visualise ideas and concepts from scratch. Being effective working autonomously and as an engaged collaborative team is valued equally. The creative team often work on internal personal projects including our series ‘Wasted Time’; something we encourage where possible to inspire and inform our commercial projects. Our new studio on Canal Saint Martin is bright and airy with space to grow. While there is no guarantee of a full-time job following we will be nurturing these individual’s intending to be able to employ them. As a small and privately owned company every member has the opportunity to make a noticeable difference to the success of the business.

Skills

Responsibilities

Work alongside and support the creative team from concept through to delivery.
Culturally engaged and proactive in keeping the studio inspired in the worlds of art, science, design, technology and beyond.

Key Tasks

Idea and storytelling development
Visualising creative routes
Production support e.g. production ready files, organising materials for photoshoot

Key Skills

Solid researcher drawing on a range of broad references
Competent at quick hand sketches
Able to prototype and test an idea
Good understanding of materials and processes.
Confident, calm and articulate.
Organised, flexible and responsive.
Proactive, problem solver and keen to learn from the team and demonstrate you value others’ input and expertise.
Experience & Software Knowledge
Graduate or second/third year with top marks
Good knowledge of Adobe Creative Suite.

14.03.2016 — 30.04.2016

Job Inquiries

Freelance 3D Designer

Salary : €30-€36k based on experience

Contract : Full Time, Monday to Friday 9:30am - 7pm

Reporting to : Creative Directors - Morgan Maccari and Rémy Clémente

Please send your design portfolio with examples of creative projects from concept through to final delivery to ben@bonsoirparis.fr
Please ensure your name and surname followed by “Architectural Designer” are in the email subject line.

Bonsoir Paris are looking for an innovative and game-changing creative who is not shy to propose the unexpected within the world of architectural design, with a focus on 3D drafting, space design, and creative technology.
Importantly; alongside their creative flair they must be a reliable pair of hands proficient with traditional design methods and detailed technical production; materials and processes. They should approach each project with a holistic view; considering all aspects of the brief - not just the design. Working alongside the project manager they must ensure the design work is feasible both technically and commercially while consistently of high standard.
We require strong communication skills with team members being able to clearly visualise ideas and concepts from scratch. Being effective working autonomously and as an engaged collaborative team is valued equally while working under pressure should not affect creative excellence, attention to detail nor collaborative team work. They will be given the opportunity to present directly to clients where relevant. The creative team often work on internal personal projects including our series ‘Wasted Time’; something we encourage where possible to inspire and inform our commercial projects.
Our new studio on Canal Saint Martin is bright and airy with space to grow, our ideal middleweight creative should have ambition and desire to develop with and for the business. As a small and privately owned company every member has the opportunity to make a noticeable difference to the success of the business.

Skills

Responsibilities

Work alongside Creative Director to deliver quality and distinctive creative.
Culturally engaged and proactive in keeping the studio inspired in the worlds of art, science, design, technology and beyond.

Key Tasks

Interrogate creative briefs.
Develop relevant concepts and embrace the power of storytelling through design.
Present ideas with clarity.
Write briefs (creative or technical) for suppliers and liaise with production teams.
Manage time to meet designated internal deadlines while also receptive to change.
Work on multiple projects simultaneously.
Consistent high quality output and attention to detail whatever the creative challenge.

Key Skills

Competent at quick hand sketches.
Strong material understanding.
Confident, calm and articulate.
Productive mentality, considerate and pragmatic.
Organised, flexible and responsive
Collaborative; keen to learn from the team and demonstrate you value others’ input and expertise.
Experience & Software Knowledge
2 - 3 years of relevant commercial experience is preferred.
We will look for proof of working for big clients on large-scale and pressured projects.
Expert knowledge of Adobe Creative Suite, InDesign, Rhino 3D, V-Ray, Grasshoper, and/or other relevant CAD / 3D software.

Contact

Bonsoir Paris
174 quai de Jemmapes
75010 - Paris - France

+33 (0) 1 40 36 41 44
contact@bonsoirparis.fr

Studio

Founded by creative directors Rémy Clémente and Morgan Maccari in 2010, the duo were joined by managing director and photographer Ben Sandler in 2012.

Today, the team includes senior designer Fanny Dora, product designer Jean-Baptiste Fastrez, as well as a strong network of architects, designers, programmers, creative technologists, engineers, and producers throughout Europe and abroad.

Recent clients include

Lacoste Bullett Magazine Études Studio Frame Magazine Esquire Magazine Nike x PSG Sid Lee NYC Hermès Form Magazine Snatch Magazine