Bonsoir Paris is a creative studio that stimulates curiosity in the everyday, and makes the impossible seem logical. Working at the intersection of art, science, design and technology, the approach is defined by experimentation and cutting–edge innovation.
Combining original thinking with rigorous technical expertise, we work across spatial and object design, photography, filmmaking, live spectacles and consultancy–creating unexpected solutions that captivate the audiences of our progressive clients and partners.
Design – Concept – Production - Scenography
February 2017, Paris - La Topographie de l'art
Photo credits : Valentin Fougeray
After 30 years of providing care and witnessing health inequities over the world, Médecins du Monde celebrates their social action with an exhibition in Paris at La Topographie de l’Art.
Seven commissioned photo and video series are put in dialog with archival content in order to make a point about the past and present situation.
The dialog is driven by a layered distribution of visual and written content, enveloped by the NGO's emblematic blue. The transparency used to structure the space creates a link between the images and the corresponding text related to them. The path of the exhibition is marked by lit passageways, directing the sense of the circulation.
Concept –Design - Production - Branding
December 2016 / Paris
Photography : Benoit Florençon - Alexandra Mocanu
We were commissioned by mk2 to concept, design, produce, and brand a first-of-its-kind VR center, a new cultural space in Paris at the Bibliothèque Francois Mitterand.
Converging our design approach and the latest interactive technology, a nonagonal structure intermixes metal, wood, fabric, and 3D prints to provide a bespoke immersive and collaborative virtual reality experience. The mk2 VR logo illustrates the meeting of the Virtual and the Real that gives birth to a third space. Symbolized by the use of the trapeze, it echoes the nonagonal floor pattern of the VR pods. The shape is modular and mutates with its content.
The innovative open-ended design, housed in a 14m tall 150m2 glass cube, centralises trapezoidal VR pods around a core technical structure, allowing users to freely interact in virtual reality unrestrained by cables or walls.
Concept – Set design
August 2016 - Madison square garden, New York
We were consulted by Willo Perron & Associates on the scenic design of Rihanna's opening performance for the her MTV VMA Vanguard Award. The breathing installation mixes between opaque inflatables, melted plastic, and pepto pink, supporting Rihanna's medley of performances from her back catalogue.
Music video – Concept,
Production : Les Tribuns, for the french music band Grand Blanc.
August 2016, Paris
Music video that explores consequence as a result of action, expressed as codes transformed from quotidian scenes to material installations exposed during a Grand Blanc performance.
The scenes, and their manifestations in the dream-like world of the band’s theater, define the dichotic relationship between euphoria and damnation in maddening love. It doesn’t take a position, but rather maintains an ambivalence to it, leaving the question of its worthiness open to interpretation. The pacing of the film will follow a reverberation between these worlds, culminating with a story-long narrative arc.
Design – Concept – Production
September 2016 - January 2017, Paris - BHV Homme 16, Printemps Homme 17, Showroom Paris FW17
We were commissioned by ami Paris to design and produce their latest shop in the renovated le BHV Marais Homme. The base concept of the retail design was "a box within a box", a self-contained retail experience within the venerable department store. The intention was to offer a intimate, personal dressing room in a dense, populated setting, reverberating the language and visual universe of ami whilst bringing about a new chapter in the brand’s retail presence.
Concept – Set Design – Photography for print editorial.
January 2015, Paris
Once again taking a conceptual approach to illustrate transhumanism (literally, an intellectual movement that aims to transform the human condition through technology), we focused our approach on transforming a human protagonist through material and optical effects.
Using prisms and other experimental materials, we took an interpretive approach to the topics elicited in the magazine’s text, including cybernetics, digital identity, robotics, and other such far-flung technologies.
Concept – Design – Production for retail experience. Photo : Owen Richards / Video : Andrew Telling
March 2013, Milan
The installation was inspired from the theme of the COS collection «Modern Utility» dealing with simple, optimised forms created by modern technology. Driven by a focus on modularity, the overall concept is based on rapid building and disassembly, designed after the structural codes of the atomic form. This centrepiece, a 3D-printed constructing atom, can create an infinite number of geometric sculptures, offering a high degree of modularity and permutations
To enable rapid building, each piece, colour, and material corresponds to a useful and precise place. Colours were chosen to enhance the product’s visibility and presentation, to contrast with the selected space and construction system. Indeed, this building paradigm can create an endless stream of COS product displays. This pop-up concept, like the timeless white oxford shirt, has no lifespan, and can live in any shape, space, or scale.
Photography – Design
February 2016, Paris
The second part of an ongoing studio project, this volume continues to explore the spontaneous experimentations developed in the original project. This initial chapter focuses on forces of equilibrium and how the materials’ individual specificities interact to construct an object : the flexibility of the grid, the curvature of the tube, and the weight of the materials used to find an improbable balance.
Salary : Salary based on pay standards for internships established by French law.
Contract : 12-week Fixed Term, Monday to Friday 9:30am - 7pm
Reporting to : Creative Directors - Morgan Maccari and Rémy Clémente
Please send your design portfolio with examples of creative projects to email@example.com
Please ensure your name and surname followed by "Junior Creative" are in the email subject line.
We are offering this opportunity to curious, experimental and connected graduates or second/third year students to gain experience working with the creative team. We are interested in individuals from graphics, product design, photography, creative technology, and architecture. The 12-week program will engage them in both live commercial and internal projects working closely with the senior designers and creative directors. Alongside their creative flair they must be a reliable pair of hands for traditional design methods and technical production; materials and processes. Our ideal creative should show confidence across storytelling and design. We require strong communication skills with team members being able to visualise ideas and concepts from scratch. Being effective working autonomously and as an engaged collaborative team is valued equally. The creative team often work on internal personal projects including our series ‘Wasted Time’; something we encourage where possible to inspire and inform our commercial projects. Our new studio on Canal Saint Martin is bright and airy with space to grow. While there is no guarantee of a full-time job following we will be nurturing these individual’s intending to be able to employ them. As a small and privately owned company every member has the opportunity to make a noticeable difference to the success of the business.
Work alongside and support the creative team from concept through to delivery.
Culturally engaged and proactive in keeping the studio inspired in the worlds of art, science, design, technology and beyond.
Idea and storytelling development
Visualising creative routes
Production support e.g. production ready files, organising materials for photoshoot
Solid researcher drawing on a range of broad references
Competent at quick hand sketches
Able to prototype and test an idea
Good understanding of materials and processes.
Confident, calm and articulate.
Organised, flexible and responsive.
Proactive, problem solver and keen to learn from the team and demonstrate you value others’ input and expertise.
Experience & Software Knowledge
Graduate or second/third year with top marks
Good knowledge of Adobe Creative Suite
174 quai de Jemmapes
75010 - Paris - France
+33 (0) 1 40 36 41 44
Office photography : Alexandra Mocanu
Founded by creative directors Rémy Clémente and Morgan Maccari in 2010, the duo were joined by managing director and photographer Ben Sandler in 2012.
Today, the team includes senior designer Fanny Dora, junior art director Ophélie Maurus, as well as a strong network of architects, designers, programmers, creative technologists, engineers, and producers throughout Europe and abroad.